WOO HELLO Y'ALL HUMAN BEINGS OUT THERE!
It's been some time since I last posted an entry here.
As always, I've been preoccupied with tons of school work and a hell lot of other stuff, which I seriously don't see the point in listing down each and every single one of them.
So yep, I'm pretty much the busy bee.
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Summon Night - SwordCraft Story.
THIS. GAME. ROCKS.
Alright, I have to confess that the battling system certainly wasn't something to BOAST of, but the rich storyline and detailed customization of characters made up for most of it.
It's really all that I ask for.
A simple game, yet one with an intriguing storyline to it.
Am I GLAD to have found this game, honestly T_T.
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I hope the OA CA results gets released soon (It has been an entire WEEK since I took the exam).
And most certainly, I hope I got an A for it.
I... am sooomewhat expecting that.
HAHAHA.
Not like I studied for it to begin with (Not that there's anything for me to study FOR), thus anything lower than an A, I suppose would be manageably acceptable.
That's how I look at it, least to say.
You work if you desire to have food laid on the table.
So there =x
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Accounting isn't really all that bad a course, I feel.
AgF and OA are pretty much interesting subjects which I humbly believe that the potential to ace them is existent in most people and for myself as well.
BzF on the other hand, not that i'm saying it's a hard topic but the MARKER, MR SIM CHOON SIAN, appears to be very, random shall we say, in his style of marking.
Not to mention the fact that the entire subject is impractical and of as much use as a pile of bullshit in real-life situations.
Having attended service quality improvement 'training' sessions (That's what they called them -_-) back then in tcc, I find the stuff taught in ITE to be excessively substandard as paralleled to what I was taught during the training.
Nonetheless, If i had to say, both are tantamount in their level of uselessness.
Who the fuck made this all up anyway?!
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Holidays in four days time =/
Shall end my entry here.
Later.
.
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